Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.
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Astro Bot is finally here, and surprise! It’s awesome! Simon Cardy joins us to discuss his review of Team Asobi’s full-sized follow-up to Astro’s Playroom, which is a rock-solid 3D platformer jam-packed with references, easter eggs and playful nods to thirty years of PlayStation history. We do our best to avoid spoiling any of the fun surprises, but really, it’s impossible to spoil the best part of this game, which is just the unadulterated joy of playing it for yourself. Anyway, if that was all that was going on, it’d be a good week for Sony...
Episode 861 • 5 September 2024 • 55m and 56s
We’re back to our normally scheduled Beyond program, and would you look at that! A few massive games came out for us to talk about. Star Wars Outlaws is full of high highs and low lows, and as much as we were hoping this would be Watch Dogs with Womp Rats or “Assassin’s Greedo,” its game design cherry picks mechanics from the Ubisoft’s stealthy open-world action adventure formula in odd ways. Still, zipping around that galaxy far, far away on a souped-up speeder bike with your alien Muppet sidekick is awesome when it clicks. Meanwhile, Mitchell reviewed B...
Episode 860 • 29 August 2024 • 1h, 5m and 17s
Beyond and hello! Welcome to a very special gamescom edition of IGN’s weekly PlayStation show. This week, a whole bunch of the IGN team is in Germany covering the show, including Max, Brian, and our producer Nick, so putting together a regular Beyond episode was a little tricky. Instead, we’ve pulled together a bunch of our interviews about upcoming PlayStation games. We kick things off with Indiana Jones and the Great Circle, which we just learned is coming to PS5 next year. Then, Mouse: P.I. for Hire, which is sort of like if Cuphead was a firs...
Episode • 26 August 2024 • 58m and 47s
This week, it was announced that Stellar Blade sold a million copies, which has us optimistic we’ll see a sequel to ShiftUp’s much-discussed hack and slash. Something we definitely won’t be seeing is a PlayStation presence at gamescom 2024, which definitely doesn’t have us feeling particularly optimistic about Concord, the multiplayer FPS that Sony’s publishing that same week. A massive video game event with hundreds of thousands of attendees sure seems like a good spot to demo a brand new live-service game, but hey, what do we know? Helldivers 2 launched just fine without. Then again, is it fair...
Episode 854 • 22 August 2024 • 54m and 21s
This week, we’re joined by the wonderful Jared Petty, formerly of IGN, currently of Limited Run Games, to talk about (among other things) Tomba! Special Edition. Who is this pink-haired feral child, and why is he biting all those pigs? We had questions, and Jared had some answers. Plus, Jada ventured into No Man’s Sky in VR and was very impressed, further highlighting just how much Hello Games managed to transform that game since it launched way back when. On a more serious note, we got word that Meta has shut down Ready At Dawn, the studio resp...
Episode 859 • 14 August 2024 • 57m and 45s
This week, Jada makes her return to the hosting chair along with Taylor Lyles, Cam “Final Mix” Hawkins, and Kevin Diaz to talk about the biggest games coming out of China Joy 2024 and Sony’s China Hero Project. Ganes like Lost Soul Aside, Exiledge, AI Limit and many more that are building momentum as we get closer to their releases. We also talk about other games that showed up at China Joy 2024 not directly from Sony with new teasers and trailers including Monster Hunter Wilds, Dynasty Warriors: Origins, and Phantom Blade Zero. There was also a new teaser for Season...
Episode 858 • 7 August 2024 • 1h, 23m and 54s
This week, we’ve got plenty to talk about. Jada just reviewed Flintlock: The Siege of Dawn, the open-world souls-like action RPG from the studio behind Ashen. She breaks down the combat, both ranged and melee, as well as traversal, how the world is laid out, and the novel approach of earning bonus experience by chaining together combos. We also delve into bosses, as well as what’s up with that little rat dog. Concord had its first Beta this weekend, and we discuss our early impressions of Firewalk’s relatively budget-priced but still pay-to-play live-service shooter. Will it have t...
Episode 857 • 18 July 2024 • 1h, 25m and 42s
Elden Ring’s Shadow of the Erdtree DLC is one of the more expansive expansions in recent memory, which has just pondering what exactly the sweet spot is for add-ons to games we love. Is waiting two years for a $40 expansion to a $70 game better than waiting five or six years for a full sequel? Regularly updated live-service games like Destiny 2 and Final Fantasy XIV have no trouble keeping existing players interested, but how do you attract new players when a game’s been going for over a decade? Grand Theft Auto: Vice City was nearly an expansion for GTA...
Episode 856 • 10 July 2024 • 53m and 54s
Capcom had a few surprises for us with this week’s Next showcase, including the full reveal of Dead Rising: Deluxe Remaster, the second time the 2006 survival-action-horror game has gotten a fresh coat of paint. Apparently a deluxe remaster is a little more involved that your run-of-the-mill HD upscale, but not quite on the same level of a remake, like Capcom’s recent Resident Evil do-overs. Whatever the case, it looks great, and we’ll happily jump back into Frank West’s shoes for some zombie mayhem when the Deluxe Remaster drops in September, and for anyone not excited about th...
Episode 855 • 3 July 2024 • 55m and 11s
Arise, once again, Tarnished! FromSoftware’s long-awaited DLC expansion to Elden Ring, Shadow of the Erdtree is almost upon us and Mitchell Saltzman joins us to give his spoiler-free thoughts on why it’s yet another 10 out of 10 review score for IGN. Obviously, FromSoft games are challenging from the jump, but it should be no surprise that an expansion for people who know their way around The Lands Between packs a punch for even the highest level players. Plus, we run down a couple games from the various Summer events that caught our eye, including Kunitsi-Gami: Path of the Godde...
Episode • 19 June 2024 • 53m and 15s
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